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Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Contributing to a Brighter Future by Volunterring For Environmental Societies

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Letting Loose and Having Fun in the Rural Villages Along the Seine in France

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Exploring the Coral Reefs to Understand How Pollution Has Impacted Aquatic Life

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Half-Life dev Marc Laidlaw explains the making of the game’s opening sequence

- Former Valve staffer Marc Laidlaw, chatting with Arcade Attack about the making of Half-Life's memorable "another day at the office" opening sequence.The opening...

Mixing ‘bullet hell’ shmup with roguelike in Team D-13’s Monolith

"Bullet Hell" shoot-em-ups, with their demanding combat, pixel-precise movements, and powered-up armaments, seem like they would add some high-stress mechanics to the procedurally-generated roguelike...

Detroit dev David Cage: ‘I don’t want the game to have something to say’

- Quantic Dream chief David Cage, speaking to Kotaku about the messages (or lack thereof) in the studio's upcoming game Detroit: Become Human.Some of...

We’re chatting with the developers of The Great Whale Road at 3PM EDT

If you enjoyed classic Viking sims like King of Dragon Pass, or modern strategy games like The Banner Saga, you may already be aware...

Animators Roundtable: The Mass Effect: Andromeda pile-on

This roundtable is reprinted with permission from AnimState.With so much attention being paid in the last week to the animation issues seen in the...

Inside Epic Games’ big ‘games as a service’ pivot

One of the game industry’s most prominent game studios became a games as a service company so gradually that you might not have even...

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