- Former Valve staffer Marc Laidlaw, chatting with Arcade Attack about the making of Half-Life's memorable "another day at the office" opening sequence.The opening...
"Bullet Hell" shoot-em-ups, with their demanding combat, pixel-precise movements, and powered-up armaments, seem like they would add some high-stress mechanics to the procedurally-generated roguelike...
- Quantic Dream chief David Cage, speaking to Kotaku about the messages (or lack thereof) in the studio's upcoming game Detroit: Become Human.Some of...