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Becoming One with Nature Takes Time and a Lot of Yoga says Pauline Jacobs

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Contributing to a Brighter Future by Volunterring For Environmental Societies

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Letting Loose and Having Fun in the Rural Villages Along the Seine in France

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Exploring the Coral Reefs to Understand How Pollution Has Impacted Aquatic Life

The increase in overall pollution that the planet has seen during the past few years has impacted the planet in such a way that...

Dev Q&A: How Bloober Team created ‘hidden horror’ in Observer

Observer is a cyberpunk horror game from Polish studio Bloober Team, who also developed Layers of Fear. They take pains to say that their latest...

Video: Avoiding 3 common pitfalls of AI development

Sometimes, the best ways to design artificial intelligence in games run counter to expectations of what "good AI" should look like.At GDC 2016, Insomniac's...

We’re streaming the Star Wars Battlefront II multiplayer beta at 3PM EDT

Fun fact, in a few weeks, there will be TWO games you can purchase on PSN that are called Star Wars Battlefront II. Both of them are...

Video: Making exploration rewarding in Deus Ex: Mankind Divided

If you attended the Level Design Workshop at GDC 2017 earlier this year, you might have seen a fascinating talk from Eidos Montreal's Clemence Maurer...

Chat with Slime Rancher’s lead developer at 3PM EDT

As July turned to August, Steam Early Access hit Slime Rancher metamorphosed into its final form, becoming a fully-released game on Steam. To catch up...

Video: 5 proven designers share their personal game dev tricks

How do you make a good video game?There are as many answers to that questions as there are game makers, and every designer has...

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